2016 has been a mostly fantastic year for games. Of course we’ve had the obligatory controversy here and there, a couple of prime examples of why you shouldn’t pre-order, and plenty of AAA games releasing in less than stellar builds, but overall, we can look back on 2016 as a good year to be a gamer.
One of the main reasons why this is is down to the level of variety and depth across platforms and genres. The modern gamer is almost spoilt for choice (as most dormant Steam libraries can attest to) and with more places to read up on games than ever before, it’s arguably never been a better time to pick up a controller or hover your fingers over WASD.
As we near the end of 2016, it’s time to do things slightly differently than in previous years with our GOTY awards. Instead of doing the standard 10-1 best games, we’re going nuclear – fifty games will all be applauded and recognised from now until the end of December. These will be in no particular order, just fifty of the finest that the year has had to offer.
Here are the rules:
– No remasters
– No ports from 2015 or earlier
– No Early Access/betas
– No episodic series’ that didn’t begin and conclude in 2016
– No DLC (sorry, Blood and Wine)
Without further ado, let’s get started.
“It’s argued that too many games lead the player by the hand until the credits roll, but Furi is more likely to chop your hand off and play hacky sack with it instead.”
“No other game has benefited from being episodic quite like Hitman has. It has given the developer precious time to pore over every tiny detail, which in turn has given the player ample time to explore every nook and cranny of each level.”
“A release that I cannot recommend enough, Aragami doesn’t deserve to belong in the shadows. It should be able to sit alongside its peers with pride as a remarkable effort that shows what can be accomplished when a developer gives a damn.”
“XCOM 2 has gone above and beyond, by not only improving upon the now legendary formula of its predecessors, but defining itself as one of the best and most addictive strategy titles on the market. Few other games can say anything similar.”
“If you’re wondering why so many critics have hailed it as one of the greatest football games ever made, you need only pick up a copy and find yourself absorbed in its remarkable representation of digital football.”
“Hyper Light’s combat wants you to learn, to feel the satisfaction of learning when to shoot, when to dodge, when to break out a special attack. It is demanding, and occasionally frustrating, but in a way that makes you want to try again, to improve.”
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