We are three months into 2018 and it’s hard to say that we’ve really had a lot of FPS games so far this year. For whatever reason, FPS games tend to land in the latter half of the year with; strange when you consider that so many gamers would like to blow away their New Year Blues. Still not achieved anything in life? Here, rip this demon’s head off and stick it up his ars–
With so many FPS games on the horizon, those who want to unwind with hails of bullets will have to hold their horses for a little while longer. We have a unique mix of new FPS games out in 2018, ranging from the annual releases to the experimental and even quite a few throwbacks to the shooters of yore. You have never had more ways to digitally kill stuff.
Below you will find some of the biggest new FPS games of 2018 and some that we will be seeing in the not too distant future beyond that. This is a living list, so if new FPS games get announced, we’ll be adding them to the pile.
New FPS Games of 2019
Developer: Crytek Publisher: Crytek Platform:PC Release date: TBA (out now in Early Access)
The guys at Crytek sure do love to push your PC to the limit, don’t they? The minds behind the meme-worthy Crysis have recently dropped their next big venture onto Steam’s Early Access program to a mixed but relatively promising response; the detractors are pointing at its buggy nature and lack of polish.
“Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.”
Once you can look past its early issues, Hunt: Showdown is an atmospheric team-based survival shooter with a steep learning curve. The main aim of the game is to wade through a bayou on the hunt of monsters for big rewards while also contending with other players. If that sounds like the kind of stress you would relish, be sure to check it out — they’re doing a good job of keeping it updated so far.
Developer: Bulkhead Interactive Publisher: Square Enix Platform:PC Release date: TBA (out now in Early Access)
If you’ve grown tired of the outlandish and bombastic nature of Call of Duty and Battlefield, Battalion 1944 is a game that takes warfare back to a simpler time before killstreaks and perks. Instead, the only thing you have to rely on is your own skill. That might deter some players as it has a rather steep learning curve, so you will probably have to invest many an hour until you feel somewhat competent at Battalion 1944.
“Battalion recaptures the core of classic competitive shooters & refines the ‘classic’ FPS feel for the next generation. Focusing on 5v5 infantry combat, where precise flick shots with your Kar98, covering fire with your Thompson and fluid movement are key to clutching every round for your team.”
That has led to the Early Access title having a somewhat mixed reception so far, along with a couple of the prerequisite pre-release issues. If the guys at Bulkhead Interactive can work on adding new content and balancing it to be more approachable for casuals, Battalion 1944 could be a slow-burner for one of the best FPS games of the year.
Escape From Tarkov
Developer: Battle State Games Publisher: Battle State Games Platform: PC Release date: TBA (out now in Early Access)
If you ever thought you were good at FPS games, you should probably try Escape From Tarkov: the brutal shoot and loot that has made quite the impression in its beta stages. It’s lacking some refinement, but the jewel of a game is there — it’s now just a case of how well Battle State Games deal with feedback and take the game beyond its simple but effective premise.
The elevator pitch for Tarkov is that you must drop in to a hostile environment, gain some kills, and then get the heck out of there with the best loot you can find. PVP is a big part of this unique MMO experience, especially when other players can use proxy soldiers to fight for them. If you ever wanted to just play a more intense version of The Division’s Dark Zone with some PUBG stylings, Escape From Tarkov could be the game for you.
Deep Rock Galactic
Developer: Ghost Ship Games Publisher: Coffee Stain Publishing Platform(s): PC, XB1 Release date: TBA (out now in Early Access/Game Preview)
I can’t think of many more underrated fantasy characters than dwarves. They may have had their own game last year in, wait for it, The Dwarves, but by and large the stunted heroes are supporting acts in other stores. Deep Rock Galactic, however, puts them front and center as you work with a squad to loot until the Mines of Moria are full, or something like that.
“Work together as a team to dig, explore, and fight your way through a massive cave system filled with hordes of deadly enemies and valuable resources. You will need to rely on your teammates if you want to survive the most hostile cave systems in the galaxy!”
Aesthetically, Deep Rock Galactic isn’t a million miles away from No Man’s Sky, but unlike Hello Game’s reviled disappointment, you actually have stuff to do instead of just busywork. Work together with your friends to take down alien hordes in fully destructible environments, which are also procedurally generated. It’s quite bare at the moment, so here’s hoping Ghost Ship Games provide some meat to flesh out its bones in the near future.
The latest entry in the Far Cry series could be one of the last massive single-player games we see from Ubisoft if their devotion to “live service” games is to be seen through. You should probably make the most of Far Cry New Dawn, then, which is shaping up to quietly kick of what might be one of 2019’s biggest trends: what comes after the end of the world.
Take the fight to the post-apocalyptic citizens of Hope County with an arsenal fit for a small army and a bunch of your animal pals, including a very good pig and a very big bear. It doesn’t look a mile away from the last two (or even three) mainline Far Cry games, but if it ain’t broke, don’t fix it.
“Far Cry New Dawn is an interesting experiment for the franchise. While it borrows some mechanics from the Ubisoft family that feel out of place and suffers from frustrating padding, the core Far Cry experience might be enough to tide you over once it finally gets going.”
Developer: 4A Games Publisher: Deep Silver Platform(s): PC, PS4, XB1 Release date: February 15th, 2019 (out now)
While critically beloved and also boasting its fair share of dedicated fans, it’s hard to suggest that the Metro series is one of the industry’s biggest hitters. So when it was given a prime piece of the spotlight at E3 2017 with a very impressive trailer, it looked like Exodus was the big push to get the franchise to the eyes it deserves.
“Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created.”
Taking place in a post-apocalyptic Russia, Exodus again sees you playing as Artyom in the most ambitious Metro to date with the game allowing for more open-ended gameplay than ever. Player choice is still a massive part of the experience as well alongside the ability to craft weaponry from out in the snowy expanses, so here’s hoping Exodus turns out to be game to thrust the series into the primetime.
“The conclusion to Artyom’s journey has the best gameplay and most compelling story of the series, on top of incredible visual and audio presentation. It retains the series’ simplistic stealth system and falters with control, writing and dialogue issues, but even so, Metro Exodus is an odyssey worth undertaking.”
Developer: id Software/Avalanche Studios Publisher: Bethesda Platform(s): PC, PS4, XB1 Release date: May 14th, 2019
Nobody truly wanted a sequel to Rage, but we’re getting one anyway. Just from the few looks we’ve seen of it so far, however, it could be the game the first always wanted to be but found itself encumbered by trying to do too much. Rage 2, for lack of a better phrase, cuts the shit.
“Dive headfirst into a dystopian world devoid of society, law, and order. RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id Software, creators of the first-person shooter – where you can go anywhere, shoot anything, and explode everything.”
With id Software returning to Rage after being re-energised by the massive success of DOOM 2016 and the masters of the loud noises at their side, Rage 2 is shaping up to be a bombastic bit of fun that might be the closest we get to a new Bulletstorm game in terms of attitude; a refreshing reprieve from the grim realism of many shooters. Plus, you basically have superpowers.
Developer: 10 Chambers Collective Publisher: 10 Chambers Collective Platform: PC Release date: Spring 2019
Valve’s loss is apparently a lot of other developers’ gain this year with so many looking to encroach on their abandoned Left 4 Dead patch. GTFO from 10 Chambers Collective looks like it could stake a good claim to carry on the hectic squad-shooter mantle, even if it doesn’t exactly have the best name in the world.
“GTFO is a 4 player action/horror cooperative game for those looking for a real challenge.
Players get to play as a team of scavengers, forced to explore and extract valuable artefacts from a vast underground complex that has been overrun by horrifying monsters. Gather weapons, tools and resources to help you survive – and work to unearth the answers about your past and how to escape.”
From the early first impressions it’s giving, GTFO looks like being a cross between Aliens and Left 4 Dead: a combination we never knew we needed until right this second. While it certainly has some neat features –such an adaptive game director and a heavy emphasis on teamwork– we can’t help but feel like its aesthetic is a little muddy. Still, with it constantly having you on the ropes with low ammo and supplies, this could just be to add to the horror. May well be one of the year’s sleeper hits.
WRATH: Aeon of Ruin
Developer: 3D Realms, KillPixel Publisher: 3D Realms, 1C Entertainment Platform(s): PC, PS4, XB1, Switch Release date: Summer 2019
Someone at 3D Realms must have noticed the huge belief in games like DUSK and decided to return to the well. WRATH: Aeon of Ruin is every inch the throwback to their glory years judging from its reveal trailer.
“3D Realms, creators of Duke Nukem 3D, Prey, and Max Payne, 1C Entertainment and KillPixel, presents a hard-core first person shooter, powered by the legendary Quake-1 Tech. Crafted by the hands of Quake-scene necromancers, WRATH is the real deal. You will not survive…”
Apart from the fact that it will feature some open exploration from your hub world and that it will kick some serious ass, not a great deal is known about WRATH so far. That being said, how much do you really need to know from a 3D Realms title? You have a gun that you need to use to make things go die. You’ve charmed us.
id Software have a very busy year ahead indeed. Not only are they trying to right some wrongs with Rage 2, but they’re also developing a sequel to their soft DOOM reboot that looks like the most ambitious DOOM game to date. You can still punch faces in, which is also nice.
“Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat. As the DOOM Slayer, return to take your vengeance against the forces of Hell.”
DOOM Eternal will support multiplayer in its single-player in a not too dissimilar fashion to the Souls games, but if you want to feel like a one man army, it will still have you covered. Mick Gordon is also returning to produce the soundtrack, so prepare to break stuff while you break bones.
There are a few inevitabilities in life: the setting of the sun, us failing to spell ‘privilege’ properly on the first attempt, and a new Call of Duty game every year. Unless Activision for some reason stop wanting to make money, expect to see the latest entry in the franchise towards the latter half of 2019.
The question is: what will happen to Blackout from Black Ops 4? Adding to that, will Activision learn their lesson and include a single-player campaign? Will they also not monetise the game out of the backside after it’s been out for a week?
Developer: The Astronauts Publisher: The Astronauts Platform: PC Release date: TBA
Briefly teased at The Game Awards 2017 with an exceptionally misleading trailer that made people think we’d be getting another walking simulator-esque game from the guys at The Astronauts, Witchfire looks like a promising FPS from a team with quite the pedigree in the genre.
“That change in direction isn’t anything new for the core team, though. The three co-owners of The Astronauts were also the co-owners of People Can Fly, as well as the creative leads behind shooters like Painkiller and Bulletstorm. While Witchfire is also a shooter, we’re aiming to make a game unlike anything we have done in the past, both in tone and in game mechanics.”
While The Vanishing of Ethan Carter may have been their first game as a studio, the head honchos at The Astronauts have previously worked on the criminally underloved Bulletstorm and Painkiller. The studio also has experiences with plenty of other genres, so expect Witchfire to deliver. Based on what we’ve seen so far, it’s certainly going to be an interesting one.