Fall Guys Gets New Level Today, Jump Showdown, And Some Fixes

Jump Around.

Fall Guys review
Fall Guys review

Mediatonic and Devolver Digital have announced the first major patch/update for Fall Guys is launching today, and it’s adding the first in (hopefully) a long line of new levels to the game. The new level, Jump Showdown, was already featured in the game’s beta, so some players should already be familiar with it.


Jump Showdown is essentially a harder version of Jump Club. Players have to avoid the two spinning bars while traversing a circular platform, but the key difference in Showdown is that the floor will disappear in segments as the game progresses, giving you less room to work with as a result.

The thread above also goes into the patch notes that we can expect from today’s update. The full list of patches include:

– Lowered the weighting for Royal Fumble to add more final round variation.
– Fixed crash at launch with certain regional calendars set in the operating system.
– Improved messaging for matchmaking and server errors.
– Fixed physics behaving erratically at high framerate on levels like Tip Toe.
– Fixed crown in Fall Mountain not being grabbable in rare situations.
– Addressed some collisions in Block Party allowing players to bypass the blocks.
– Fixed Parties sometimes failing due to too many requests.
– Addressed some special characters causing display issues in player names.
– Fixed Big Tease Achievement not unlocking in specific regions.
– PC only – Fixed certain game controller models not being detected on PC.

There’s been no word year on when the patch will go live, but with over two million players on Steam alone waiting for some new Fall Guys content, today update should keep them satisfied. Have you been caught up in the Fall Guys hype? Sound off in the comments down below.

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