Cyberpunk 2077 Will Be “100% First-Person”, With Exceptions

First person cutscenes, combat and sex. The digital triumvirate.

Cyberpunk 2077

CD Projekt Red have confirmed that their upcoming FPS Cyberpunk 2077 will be 100% first-person, though with a couple of tiny exceptions. Aside from the inventory screen, driving sequences, mirrors and the occasional cutscene, Cyberpunk 2077 will be a first-person experience. Yes, that does mean first-person shagging too.

Global Community Lead for Cyberpunk 2077 Marcin Momot took to Twitter to confirm the design philosophy behind the game being “100%” first-person, as they want to achieve “full immersion”. That said, he does reiterate that you will still be able to see your character in-game during certain moments, so it’s not like the time you spend customising your character will be completely going to waste then.

While the logic that CD Projekt Red is using makes sense, the decision to be a “100% first-person” experience hasn’t gone down too well with some players, with some stating that this decision nullifies the point of an in-depth character creator, while others are making the Fallout comparison and wondering why Cyberpunk 2077 can’t offer both first and third-person cameras.

We’ll have to wait and see how this first-person perspective will affect Cyberpunk 2077 when it launches on the 16th April 2020 for PS4, Xbox One and PC. Are you excited or annoyed about the “100% first-person” decision? Sound off in the comments.

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