SCUM Patch Adds Ultra-Wide Support & More Animals

SCUM has been in Early Access for a little under a week and its developers are already showing more drive to fix its quibbles than most of its peers. We’ve seen plenty of patches already with the latest one, 0.1.17.8433, adding some basic improvements and fixing some elusive issues. They also mentioned that they are working on the iffy servers, so watch this space.

Ultra-wide monitors will now be supported, as will the amount of animals that spawn on SCUM Island. That seems to be a wise choice: I have racked up twenty hours in the game to date and have only encountered one boar and one deer in that time. I killed and ate them both.

Here are the patch notes in full:

The game should be compatible with ultra wide displays now.

Fixed ultra wide (and super ultra wide) scaling on server browser.

Lowered ambient volume of character creation menu ambient sound.

Made chat scrollbar more responsive.

Made chat close on enter if input box is empty.

Fixed bug with ammo duplication when stored in object and using search object over and over.

Fixed weapon scope duplication when dragged from one rifle onto the other and relogging.

Tweaked spawn rate. You should encounter more animals now.

Fixed weapon spawn rotation. You wont be aiming in your head anymore.

Significantly increased hearing range of gunshot sounds.

Fixed equipment layer for bags. (You could have carreid more than 1 bag, now you can not)

Added an extra inventory slot to woodcuter shirts.

Fixed a bug where you could respawn before the timer hit zero.

Add 8 inventory slots on bulletproof vests.

Increased animal health and varied it more. (spear normally makes animal bleed severely but its the most common hunting weapon, guns kill it instatly)

Possible fix in underground bases that caused teleporting to surface,collision problem. Needs further testing.

Possible animal despawning bug fix. Animals used to despawn on random moments, after player interaction.

Added player killed audio event and player lost audio events to sentry.

WIP master server improvements. (Server browser should be more responsive)

Sentry now misses less bullets.

Tree bark rope is now made from short wooden sticks. Before was long wooden sticks.

Reduced needed skill level to craft a fire drill.

Fixed metal scrap making motion noise sound while equipped in hands.

Reduced inventory size for barbed wire from 2×2 to 1×1.

SCUM has been a total success for Devolver and Gamespires so far, going on to become the most popular game launch for the former. It’s been destroying charts everywhere, including Steam’s top sellers and Twitch viewership charts. A lot of this is down to just how damn good it is, as well as how dedicated the team are to making it more than just another buggy early access survival game.

Thinking of trying out SCUM for yourself? We have just under twenty SCUM tips to help get you started, including some that aren’t what you would call benevolent. You gotta eat those puppets, man.

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