Kainga Environments Guide: Terraces

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Terraces
Terraces

Kainga does an excellent job of keeping players on their toes with the multitude of distinct biomes and environments. Each zone requires a distinct approach to village development and the Terraces are one of the striking biomes in the game.

Here’s everything you need to know about the Terraces in Kainga.

 

Geography

The Terraces biome can be classified as a steep coastal area bordering the game’s central sea with multiple tiers or levels of narrow flat ground broken up by plentiful crags, cliffs, and narrow passes. Depending on the proximity to the water, each level of ground has its own level of fertile soil. For example, the top level is reminiscent of the Flatlands with desert and dry soil, whereas the terrain closer to the water ranges from grassland and thick woods to mudflats representing areas of flooding.

Unlike the Flatlands, the Terraces’ hilly and uneven terrain layout makes sprawling villages difficult. It will be necessary to utilize available space and unlocked technologies as efficiently as possible to ensure optimal population growth and resource production.

 

Resources

The most abundant resources of the Terraces are its thick forests of trees and bamboo, as well as decent stretches of green grassland perfect for farming. The mudflats closest to the coast will also provide ample clay, however, these areas will periodically flood due to heavy rain and damage buildings in the area or cut off access to resources here. Areas of flat ground are also an important resource for building placement and defence, so it’s important to consider sectors of land that will most benefit in efficiently laying out the village.

 

Wildlife

Players will find lone Walkers bounding across cliffs or hanging out around the coast, while packs of Snails can be found in areas of grassland and trees further away from the coast. If you’re lucky (or unlucky) you may find a rare Crustacean.

 

Strategy

The biggest challenge of the Terraces isn’t finding resources for shelter or food production, as players will find they have more trees, grassland, and clay than they know what to do with. The true challenge is working with the terrain to optimally place houses, farms, and other structures for quick and efficient growth.

One of the most important elements to track in the Terraces are the mud slopes that connect various levels of terrain and indicate access points to cliffs, hills, and potential attack paths from other villages. These hard-to-see and often awkwardly placed access paths will significantly limit mobility and placement options, so it’s vital to be cognizant of their position.

This biome benefits the most from focusing on Movement technology (see inspiration guide), as this technology will give access to ladder, stilts, cliff platforms, and other terrain modifications that can help villagers traverse the many cliffs and narrow passages. Wildlife generally has the least impact here as they don’t really offer that much that players can’t utilize directly or easily.

In regard to hearth placement and village construction, the middle levels of ground usually offer the most amount of flat ground, as well as easy access to construction materials. There is of course the option to settle on the mudflats if there’s enough room, however, be prepared to deal with occasional floods that affect housing and infrastructure.

On the note of weather, aside from the aforementioned rains and floods, another danger players will have to contend with is possible heavy fire from lightning hitting forested areas. Luckily there’s plentiful water and rain is somewhat common so there are a number of ways of dealing with surprise fires.

The Terraces is the most balanced of the current biomes due to its resource diversity, verticality, and varied geography. Players will find that they can experiment with clever use of technology and village layout more so than the other two areas. What will you do to adapt to the ups and downs of the Terraces?

Kainga is available on PC.

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