Ghostwire: Tokyo Release Date, Facts & What You Need To Know

Let's figure out what the heck is going on.

Ghostwire Tokyo
Ghostwire Tokyo

Shinji Mikami made a name for himself when he transported players to the outlying Arklay Mountains surrounding the sleepy town of Raccoon City. The Resident Evil series may have been the highlight of his career, but Mikami stepped back after Resident Evil 4 to explore what other horrors his mind could cook up.

His signature brand of weirdness brought us killer7, God Hand, Shadows of the Damned, and The Evil Within, but Mikami still has much to offer the gaming community. Ghostwire: Tokyo is a far cry from Resident Evil and many of his other projects, but it has the expected dose of weirdness that comes with every Mikami project.

A haunted world comes to life in Tango Gameworks’ upcoming unusual release.


What is Ghostwire: Tokyo’s Release Date?

Despite being revealed during the 2019 Bethesda E3 showcase, Ghostwire: Tokyo doesn’t have a solid release date. We know it’s going to launch sometime in 2021, but there haven’t been any updates beyond that.

Creative director Ikrumi Nakamura left Tango Gameworks in the middle of Ghostwire’s development, but Tango Gameworks has not confirmed if that hindered development and delayed the release any.


Where can I play Ghostwire: Tokyo?

Upon release, Ghostwire: Tokyo is going to be available on the PS5 and Windows. Despite having released The Evil Within on Xbox consoles, there has been no word of future plans for Tango Gameworks to release Ghostwire on the Series X.

When it launches, Ghostwire will be a timed PS5 exclusive. How long until it releases on PC is still unknown, though the delay is likely to help push PS5 sales. It’s possible, then, that Ghostwire will release early in 2021 during the console’s initial launch hype.

Bethesda confirmed that Ghostwire would make full use of the PS5’s 3D audio and haptic feedback to bring the visually stunning world to life.


What genre does Ghostwire: Tokyo belong to?

Despite the tone and imagery of the original trailer alluding to a survival horror game, Ghostwire is going to be an action-adventure title. It will be the first non-horror game that Tango Gameworks developed, though it will be sure to touch on the team’s apparent love of the supernatural.

To tackle the action-oriented gameplay, Tango Gameworks tapped Shinichiro Hara, best known for his work on DOOM (2016). Hara was largely responsible for the game’s push-forward combat, which received ample praise. Ghostwire won’t simply duplicate DOOM’s successful combat. Instead, as the Combat Director, Hara developed a unique, fast-paced combo-based system that uses Kuji-kiri hand gestures.

The haptic feedback and adaptive triggers of the PS5’s DualSense controller will play into the game’s action gameplay and create a more immersive experience.


Ghostwire: Tokyo synopsis

When 99% of Tokyo’s residents mysteriously vanish, an unknown hero emerges to battle the supernatural forces that have overtaken the city. As the otherworldly Visitors grow in numbers, the hero taps into their own supernatural powers to eradicate the city’s deadliest spirits. Behind the scenes, a group clad in Hannya masks plays a mysterious role in the events unfolding in Tokyo. Can you unravel the strange events that left Tokyo nearly barren? Or will you succumb to the supernatural fiends that have overtaken Japan’s beloved city?

Ghostwire is deeply rooted in the supernatural, with all key players having some connection to the unknown forces. The protagonist will be able to battle the specters infesting Tokyo using elemental abilities, all of which will be upgradeable as the game progresses. Every attack the unnamed hero can perform involves hand motions rooted in the movements of Kuji-kiri. Hara explains that the step away from guns and traditional weapons was made to make the player “feel like a badass, spell-casting, high-tech ninja exorcist.”

Ghostwire will require players to pay close attention to the different types of Visitors as they all have unique strengths and weaknesses. Using an assortment of hand-based attacks, players chip away at Visitors’ health to expose their core, which can be removed to eradicate the spirit entirely. Every ghost is equipped with deadly abilities that can turn the tide of the fight if players aren’t careful. Like any true action game, it doesn’t take much for your opposition to completely overwhelm you.

To craft the spirits of Ghostwire: Tokyo, Tango Gameworks modernized traditional ghostly legends of Japanese culture. Their modernized appearance works well within 21st century Tokyo, which was rendered to feature real places. As players battle through spectral brides and umbrella-wielding faceless businessmen, they may recognize memorable locations basked in a supernatural light.


Ghostwire: Tokyo quick facts

Ghostwire: Tokyo is shaping up to be a quirky title from the minds at Tango Gameworks. While there is still more to learn, we can revel in the exciting bits that we already know. Take a look at these quick facts to tide yourself over until Tango Gameworks releases more thrilling details.

– Combat is performed primarily through traditional hand gestures
– Japanese paranormal folklore comes to life with a modern twist
– It will utilize the DualSense’s haptic feedback and adaptive triggers
– PS5’s 3D audio will be implemented
– It’s a PS5 timed exclusive at launch


Ghostwire: Tokyo screenshots

Ghostwire Tokyo
Ghostwire Tokyo

Ghostwire Tokyo

Ghostwire Tokyo

Ghostwire Tokyo

Though Ghostwire isn’t going to be a horror title, Tokyo still has a haunting look and feel. The game is shaping up to be a real visual treat, especially when it comes to unique combat. See what Tango Gameworks has in store for players with these striking screenshots.


Ghostwire: Tokyo teaser and trailers

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