Microsoft have published a lengthy blog post going into detail about their plans for Xbox Series X and backwards compatibility, promising that at launch, players will have access to “thousands” of games across four generations of hardware.
Jason Ronald, the Director of Program Management for Xbox Series X, writes in the post that with “more than 100,000 hours of play testing already completed, thousands of games are already playable on Xbox Series X today, from the biggest blockbusters to cult classics and fan favorites”. He also notes that many at Team Xbox are currently using the Series X as their primary console.
On top of ensuring compatibility with Xbox’s vast library, the Series X will also enhance the experience of previous generation titles by using the full power of the CPU, GPU and SSD. Players can expect improved load times and Quick Resume for backwards compatibility titles, along with automatic HDR support and the ability to double the framerate of select games, allowing for 30 fps to 60 fps, or 60 fps to 120 fps.
Naturally, there’s a bit of caveat, as Microsoft can’t guarantee that every single game playable right now on the Xbox One will also be playable on the Series X. In an interview with IGN about the news, Ronald noted that “there might be some one-off exceptions here or there”, but that these issues will come as a result of licensing or technical difficulties.
All of this is great news for anyone who was planning on playing games like Screamride on their Xbox Series X. Personally, I’m still hoping Microsoft start adding more 360 games to the backwards compatibility program once again, after the Series X launches, just because I’d like to live in the world where I can play Beautiful Katamari on shiny 4K hardware. Let me dream, damn it.