Star Wars Jedi: Survivor’s New Patch Looks To Force the Issue(s)

Star Wars Jedi Survivor
Star Wars Jedi Survivor

Star Wars Jedi: Survivor hasn’t had the best of launches in a year full of less than great debuts, so much so that it’s currently sitting on a Mixed rating on Steam. While fans recognise that its a step up from its predecessor, Survivor’s performance issues have been a major detractor for some, particularly on PC. With the game still a ways away from where it needs to be, Respawn has today (May 9th) pushed a patch to fix a few things, namely hitching and various visual bugs, though a patch that really looks to improve things on high-end PCs is still being readied.

Here are a few select changes from the patch notes for the May 9th update:

  • (PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
  • (PC only) Updated streaming budgets that will help alleviate traversal hitching.
  • (PC only) Performance improvements for some VFX.
  • Coming soon to console
  • (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
  • (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
  • Fixed various save state errors.
  • Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
  • Fixed an issue where one of the vents did not properly activate in Stone Spires.
  • Audio fix for a narrative moment where music was behaving incorrectly.
  • Fixed lightsaber marks not displaying correctly in some scenarios.
  • Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
  • Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
  • Fixed a bug where Rayvis would become unbeatable.
  • Fixed a severe animation issue that would break a late game narrative sequence.
  • Fixed a collision bug where players can get stuck inside a Meditation Chamber.
  • Added a note explaining that some of BD-1’s abilities are not available while in combat.
  • Improved text scrolling.
  • Minor text translation fixes.
  • Various crash fixes.

Respawn will also soon be pushing another patch that looks to improve performance and CPU and GPU utilization on PC, among other various improvements, though there’s no word just yet on when that patch will be released.

While it’s good that Respawn are working hard on polishing up Survivor’s myriad of issues, it’s fair to say that players (particularly those on PC) are rightly fed up with the launch states of a lot of this year’s biggest games. Even the predecessor, Fallen Order, suffered from a lot of technical problems, so for those to persist and maybe be even worse in this sequel is plenty disappointing. Right now, day one purchases for AAA games aren’t looking like wise investments.

Star Wars Jedi: Survivor is available now on PC, PS5, Xbox Series X & S.

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