During Microsoft’s GDC 2019 announcements, they announced that they’ll be launching a cross-platform mobile software development kit that will allow mobile game developers to bring Xbox Live functionality to the games on your iOS and Android devices. Imagine being able to earn Xbox Achievements while playing Pokémon GO. The future is now people.
The new SDK would allow developers to implement features like achievements and gamerscore, friend lists, family settings and Xbox Live security measures to their mobile games, though it’d be up to the discretion of the developers to add that functionality. Though there are mobile games that currently support these features, they’re all Microsoft Studios titles.
Kareem Choudry, Microsoft’s Corporate Vice President of Gaming Cloud, said: “If you watch what we’ve done, especially with Minecraft, over the past few years, we’ve taken Xbox Live to as many platforms as Minecraft is on as possible. We’re uniting those communities together with a consistent, singular experience for all of those gamers.
“We’re now making that available to developers with our new mobile SDK for developers, which is available for iOS and Android. With one sign-in, iOS and Android games will have a consistent experience with fan favourite Xbox Live features such as achievements, gamerscore, hero stats, friends lists, club memberships, and even family settings — no matter what device you’re playing on.”
This Xbox Live mobile announcement was originally expected to include the announcement of Nintendo Switch support, but Microsoft aren’t quite ruling out that possibility yet either. Choudry himself said: “Our goal is to unite the two billion gamers, but we don’t have any specific announcements as it relates to Switch today.”