Week 3 of Season 6 of Fortnite is upon us and with it a new slew of Battle Pass challenges. The usual rules and changes still apply, 950 V-bucks is required to access the four Battle Pass challenges. The reset time this week was pushed back an hour from usual, however (1pm GMT).
Following on from last week, this week also offers an unusual departure from the typical set of challenges, offering no real treasure hunt challenge and a fairly muted scavenger hunt style challenge. Without further ado, below are Week 3’s challenges.
Revive a player in different matches (5 revives) No real mystery to this one. You’ll need to either play squads, duos or 50v50 (or any other game mode with revivable teammates) games so you have someone available to revive. As the description suggests, you need to revive someone over five separate games. This can take a while depending on the game mode and your playstyle. If you want to finish it quick, I highly recommend whatever 50v50 (the Disco Domination mode doesn’t allow revives) mode might be up at the time as people are constantly being downed.
Multi-Stage: Search Chests in different locations (5 stages) Compared to last week’s multi-stage challenges (Heavy Sniper anyone?), this one is a breeze. You’re just asked to search a chest at a specific named location each match. The order of locations goes Lonely Lodge > Retail Row > Snobby Shores > Fatal Fields > Pleasant Park. As per usual, each stage must be completed sequentially over as many games as their are stages. Therefore, this challenge will take five games minimum.
Damage Trap Eliminations (1 elimination) One of the worst challenges from Season 4 is making its inglorious return. This time it has been significantly tuned down, only requiring a single elimination with a trap that causes damage. This inevitably means a green rarity spike trap elimination. The ideal location for completing this challenge is any highly trafficked area with lots of buildings a trap could hide in. This basically translates to Tilted Towers as the best location to farm for a trap kill. The other option is to go into a 50v50 game mode and try to lay a trap down inside a building that you know the enemies are going want to use.
Multi-Stage: Visit Risky Reels and Wailing Woods in a single match (2 stages) Another unique challenge this week, but presented as a multi-stage challenge. This challenge requires you visit two different named locations in a single match (which means without dying). The locations go are paired up in this order; Risky Reels and Wailing Woods > Paradise Palms and Dusty Divot > Greasy Grove and Leaky Lake (the new name for Loot Lake) > Lucky Landing and Tilted Towers > Snobby Shores and Salty Springs. Remember, you need to visit the first two locations in the same match, complete that match, then you’ll be given the second two locations to visit. The Shadow Stones and Floating Island really help you get around the map quicker, so abuse them where possible.
Hit a player with a Tomato from 15m away or more (1 time) This challenge requires Battle Pass tier 28 to complete. Once you reach 28, you’ll unlock a toy Tomato which you can then throw at people. You need to hit a player who is standing at least 15m away. Needless to say, this is quite difficult to pull off, especially on someone who doesn’t want to be hit. The good news however, is it says player, so the option to hit a teammate instead of an enemy might exist (though I have not confirmed this possibility). The other strategy is to down a player in squads/duos/50v50 and then try to hit them with the Tomato while they’re sitting ducks.
Complete timed trials (3 timed trials) Week 5’s timed trial challenge makes a return. Functioning almost exactly the same as last season’s version of this challenge. The differences this time are the location of the timed trials and you only need to complete three timed trials in total. If you’re looking for the locations of the timed trials, you can check out our guide.
Eliminate an opponent in different matches (10 eliminations) The standard kill challenge. No real gimmicks, tricks or restrictions required from this, just the incentive to be more aggressive and fight in your games. One elimination per game is required to progress this one. If you’re on point, it’ll take the minimum ten required games.