EA Delay Bioware’s Anthem Until Early 2019

Anthem

As already rumoured, EA have pushed back Anthem with reports of the game struggling in-development to meet its initial release window of late 2018.

BioWare’s potentially make-or-break title has been delayed until early 2019 as expected with EA’s hopes presumably resting on getting it released before their fiscal year is over.

The “next Destiny” has been briefly shown in a highly-scripted gameplay demo, but details have been scant ever since. A Kotaku report alleged that many working on the project were concerned that it wouldn’t meet its release window and that they were hamstrung by the Frostbite engine. Primarily built as an FPS engine, BioWare have previously struggled to adapt Frostbite for Dragon Age and, most infamously, Mass Effect Andromeda.

Curiously, despite it bearing all the hallmarks of being a delay, EA’s Blake Jorgensen denies it being one to the Wall Street Journal, instead suggesting that people are trying to spin a story. Funny that, considering how it was labelled for a fall 2018 release. This “release date re-imagining” is apparently so that they don’t fall into the same trap that hurt Titanfall 2 so much, which was sandwiched between Infinite Warfare and Battlefield 1.

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