Ubisoft have announced that their standalone pirate adventure, Skull & Bones, has been delayed once again, with no solid release date confirmed. The game was originally revealed back during E3 2017, scheduled for a release in 2018. Skull & Bones got delayed this time last year, with a release penciled in for the 2019 financial year.
This marks the second huge delay for the game, and with the game being delayed past the 2019 financial year, which covers April 2019 to March 2020, it’s likely we won’t be pillaging and sailing the seven seas anytime before April 2020. The official Twitter account published a short video, which you can check out below, where the development team confirmed that Skull & Bones will be skipping this year’s E3, while citing the need for more time to “make Skull & Bones as awesome as it can be!”
We’re going to batten down the hatches and push back on the game’s arrival—this is a challenging news for us all, but it’s what’s needed to make Skull & Bones as awesome as it can be!
Our focus remains on quality first and we’re grateful for your undying support ☠️⚔️ pic.twitter.com/ZCt85tY3TG
— Skull & Bones (@skullnbonesgame) May 15, 2019
As for the rest of Ubisoft’s catalogue, they’ve confirmed that there will be three big triple-A releases in the fourth quarter of the current financial year, so between January and March 2020. CEO Yves Guillemot said that all three games will be “very distinct gaming experiences”, and that more details will be revealed soon. Given some recent Twitter drama, we have to wonder if one of these games is Splinter Cell.
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