The sales figure, which is a combination of PC, PlayStation 4, and Xbox One sales, is an “internal estimate” by Activision and FromSoftware.
Sekiro is one of the highest reviewed games of the year on Metacritic with a 90+ rating across all three platforms.
Michelle Fonseca, Vice President of Product Management and Marketing at Activision, on the news:
“Sekiro: Shadows Die Twice has brought something very special and unique to Activision’s portfolio of games. It’s been an honor to work with FromSoftware to help introduce a brand-new franchise to gamers around the world. The fans have made Sekiro: Shadows Die Twice one of the most incredible game launches of 2019 thus far. The game has performed well on all platforms including PC and we’re excited by the continued support from gamers and critics alike. It has been gratifying to see the enjoyment from fans when they overcome each challenge.”
Two million sales is not bad at all, but I am curious how many of those players instantly gave up on the nonsense of the last boss and resolved to come back to it for a rainy day like I did. That bastard does not mess around.
“Sekiro is a tremendously fun and difficult game — everything from the combat to the world itself is crafted in a masterful way. Even after spending around 40 hours to beat it, I still want to come back for more in the coming weeks.”