EA have announced that they will be holding a Technical Trial for their upcoming streaming technology Project Atlas, which is supposed to allow players to stream any game “anywhere on any device”. It’s a bold claim if you’re looking to play Apex Legends on a smartphone in the middle of the ocean, but there we go.
Players can join the EA Community Playtesting Group right now for a chance to receive an invite, and the first trial will feature games like FIFA 19, Need For Speed Rivals (really, Rivals?), Titanfall 2 and Unravel. The test is to assess the technology’s response to “real-world, often less than ideal, conditions such as unstable bandwidth and network strength.”
EA will also be monitoring how well Project Atlas works in both single-player and multiplayer instances, along with how the games are rendered in full-scale HD. Players in the trial will also be able to “engage with the live PC environment on Origin”, with cross-progression confirmed once the trial has concluded.
In a blog post on Medium announcing the Technical Trial, EA’s CTO Ken Moss said: “Cloud gaming is coming. It’s no longer a question of if, but when. It’s still really early days but we’re excited to take this next step in our learning, and it’s great to be able to do it with some of you in our community. This is about enhancing the quality of our games and services for a cloud powered future. So if there is an opportunity to elevate the experience and inspire more people to play, we are going to explore it.”
Are you excited about gaming’s cloud-based future? Will you try and make your way into EA’s trial? Sound off in the comments.