Following the recent Resident Evil Showcase, Capcom have revealed the kind of performance we can expect from Resident Evil Village this May, and it’s fair to say that there’s a broad selection of different results.
Considering how it’s basically a cross-gen game, it shouldn’t be a surprise to see how the stock PS4 fares when compared to the PS5, especially as it’s pretty old tech at this point and Village was essentially retro-fitted to work on eighth-gen due to how few people have even been able to get a PS5 and Xbox Series X | S.
Here’s all of the framerates and resolutions you should expect from Resident Evil Village on (deep breath) PS4, PS4 Pro, PS5, Xbox One, Xbox One X, Xbox Series S, and Xbox Series X.
Resident Evil Village Console Performance
PlayStation 5 (ray tracing)
4K HDR/45 fps
PlayStation 4 Pro
PlayStation 4 Pro (high resolution on)
4K HDR/30 fps
Xbox Series X
4K HDR/60 fps
Xbox Series X (ray tracing)
4K HDR/45 fps
Xbox Series S
1440p HDR/45 fps
Xbox Series S (ray tracing)
1440p HDR/30 fps
Xbox One X
Xbox One X (high resolution)
4K HDR/30 fps
1080p/60 fps or 4K/60 fps
4K is upscaled using dynamic resolution.
A few things to note from the Resident Evil Village console performance:
– PS5 and Xbox Series X will have very similar performance with and without ray tracing, though it’s a bit of a disappointment that the framerate takes a hit no matter what with ray tracing and 4K on. A few fans would probably like the option of going down to 1440p and higher frames with ray tracing.
– The Series S can manage ray tracing, but it goes down to 1440p HDR at 30 fps. With ray tracing off, it’s 1440p HDR at 45 fps, which isn’t too bad at all.
– The mid-gen upgrades, PS4 Pro and Xbox One X, both offer 4K when set to high resolution, but it’s not clear whether this is true 4K for each, especially where the Pro is concerned.
– Considering that they both released in 2013, it shouldn’t be much of a surprise to see that both the original PS4 and Xbox One can only muster 900p at 30 fps. Village was never meant to work on these consoles, so it’s likely that the visuals will also be taking a massive hit. It probably won’t be anywhere as downright messy as Cyberpunk 2077‘s older versions, but it’s still going to be the worst way to experience the game.
– Resident Evil Village is also coming to Stadia. Not sure what this “Stadia” is, but that version will offer streamed 4K via dynamic resolution.
It’s worth bearing in mind that this info has been reported directly by Capcom, meaning that these figures may not be 100% accurate when put under different tests from third-parties, such as Digital Foundry. On paper, it looks like ninth-gen version have total parity, but there’s little chance they’ll both perform exactly the same — one of them will be better in certain spots, and vice versa.
It’d also be good to know if the oldest versions of the game are locked at 30fps so they can’t go any lower, or just generally to see a bit more action footage before it releases.
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